Regardless of whether GTA 5 was delivered almost a long time ago, it is as yet outstanding amongst other new popular game titles of computer games. The title is valued for its incredible graphics and audio effects. Today we are sharing some simple to follow steps which you can apply on your old Windows PC or Laptop. Making GTA 5 playable with low-end PCs on Windows XP is actually not that hard.
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GTA 5 GamePlay on Windows XP
So, I played Grand Theft Auto V on Windows XP, the experience was not that bad at all. At first, it was very hard to even drive on roads because everything was pretty much lowest in graphics but, the mini map (Radar) helped me a lot to complete the mission.
GTA 5 has a fascinating story where players should finish numerous missions. Players will get combative techniques abilities as the game advances. GTA 5 offers a tremendous and definite open-world that players will very much want to investigate. Players are cautioned of the realistic viciousness that they should experience while playing the title. GTA 5 is likewise an activity experience and open-world game. The essential target of the players is to build up their strength over rival groups around there. GTA 5 has numerous missions that players can finish. Players can likewise modify the presence of the characters.
Can we play GTA 5 on Windows XP?
Yes you can run GTA 5 on Windows XP! The basic requirements for GTA 5 is 64-bit's OS and 512 MB of VRAM. You can run Grand Theft Auto V on Windows XP if you have the 64 bit version of Windows and 512 MB of minimum dedicated video memory.
How to Play GTA 5 on Windows XP?
- Install Windows XP 64 bit version from Microsoft
- Have at least 512 MB of VRAM (Graphic's Card)
- Have at least 4 GB of RAM
- Download GTA 5 from Rockstar Games
- Install the Game (SSD is recommended)
- Install Visual C++
- Install DirectX10
- Run GTA 5
GTA 5 Benchmark on Windows XP
In my experience you will get pretty good fps and so far the benchmark for Grand Theft Auto V on Windows XP is great. Here is full details on GTA 5 Benchmark after running on Windows XP.
System used for this Experiment
- Windows XP 64-bit (6.2, Build 9660)
- DX Feature Level: 10.0
- Intel(R) Core(TM) 2-Duo CPU @ 3.00GHz (2 CPUs)
- 4096MB RAM
- NVIDIA Quadro FX380 LP, 512MB, Driver Version 166.27
Setting Details
- Display: 1632x918 (Full-screen) @ 60Hz VSync OFF
- Tessellation: 0
- LodScale: 0.000000
- PedLodBias: 0.200000
- VehicleLodBias: 0.000000
- ShadowQuality: 0
- ReflectionQuality: 0
- ReflectionMSAA: 0
- SSAO: 0
- AnisotropicFiltering: 0
- MSAA: 0
- MSAAFragments: 0
- MSAAQuality: 0
- SamplingMode: 0
- TextureQuality: 0
- ParticleQuality: 0
- WaterQuality: 0
- GrassQuality: 0
- ShaderQuality: 0
- Shadow_SoftShadows: 0
- UltraShadows_Enabled: false
- Shadow_ParticleShadows: false
- Shadow_Distance: 0.000000
- Shadow_LongShadows: false
- Shadow_SplitZStart: 0.930000
- Shadow_SplitZEnd: 0.890000
- Shadow_aircraftExpWeight: 0.990000
- Shadow_DisableScreenSizeCheck: false
- Reflection_MipBlur: false
- FXAA_Enabled: false
- TXAA_Enabled: false
- Lighting_FogVolumes: false
- Shader_SSA: false
- DX_Version: 0
- CityDensity: 0.000000
- PedVarietyMultiplier: 0.000000
- VehicleVarietyMultiplier: 0.000000
- PostFX: 0
- DoF: false
- HdStreamingInFlight: false
- MaxLodScale: 1.000000
- MotionBlurStrength: 0.000000
Frames Per Second (Higher is better) Min, Max, Avg
- Pass 0, 36.655952, 110.185555, 52.799019
- Pass 1, 48.160046, 200.348602, 66.500145
- Pass 2, 34.996483, 166.176453, 58.335411
- Pass 3, 37.311901, 130.607971, 52.888916
- Pass 4, 38.811588, 153.197998, 60.032444
Time in milliseconds(ms). (Lower is better). Min, Max, Avg
- Pass 0, 9.075600, 27.280699, 18.939745
- Pass 1, 4.991300, 20.764099, 15.037561
- Pass 2, 6.017700, 28.574301, 17.142246
- Pass 3, 7.656500, 26.801100, 18.907553
- Pass 4, 6.527501, 25.765501, 16.657660
Frames under 16ms (for 60fps):
- Pass 0: 45/488 frames (9.22%)
- Pass 1: 395/620 frames (63.71%)
- Pass 2: 146/539 frames (27.09%)
- Pass 3: 37/487 frames (7.60%)
- Pass 4: 2022/6873 frames (29.42%)
Frames under 33ms (for 30fps):
- Pass 0: 488/488 frames (100.00%)
- Pass 1: 620/620 frames (100.00%)
- Pass 2: 539/539 frames (100.00%)
- Pass 3: 487/487 frames (100.00%)
- Pass 4: 6873/6873 frames (100.00%)
Percentiles in ms for pass 0
- 50%, 18.00
- 75%, 21.00
- 80%, 22.00
- 85%, 23.00
- 90%, 23.00
- 91%, 23.00
- 92%, 24.00
- 93%, 24.00
- 94%, 24.00
- 95%, 24.00
- 96%, 25.00
- 97%, 25.00
- 98%, 25.00
- 99%, 26.00
Percentiles in ms for pass 1
- 50%, 15.00
- 75%, 16.00
- 80%, 16.00
- 85%, 16.00
- 90%, 17.00
- 91%, 17.00
- 92%, 17.00
- 93%, 17.00
- 94%, 17.00
- 95%, 17.00
- 96%, 18.00
- 97%, 18.00
- 98%, 18.00
- 99%, 19.00
Percentiles in ms for pass 2
- 50%, 17.00
- 75%, 19.00
- 80%, 19.00
- 85%, 20.00
- 90%, 20.00
- 91%, 20.00
- 92%, 20.00
- 93%, 21.00
- 94%, 21.00
- 95%, 22.00
- 96%, 22.00
- 97%, 22.00
- 98%, 24.00
- 99%, 26.00
Percentiles in ms for pass 3
- 50%, 18.00
- 75%, 22.00
- 80%, 22.00
- 85%, 22.00
- 90%, 23.00
- 91%, 23.00
- 92%, 24.00
- 93%, 24.00
- 94%, 24.00
- 95%, 24.00
- 96%, 24.00
- 97%, 24.00
- 98%, 24.00
- 99%, 25.00
Percentiles in ms for pass 4
- 50%, 16.00
- 75%, 18.00
- 80%, 18.00
- 85%, 18.00
- 90%, 19.00
- 91%, 19.00
- 92%, 19.00
- 93%, 19.00
- 94%, 19.00
- 95%, 20.00
- 96%, 20.00
- 97%, 20.00
- 98%, 20.00
- 99%, 21.00
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Last Updated: 18 May 2021 - GamePlay video embedded and article rearranged.
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